Adam Worrall SKILLS
نویسنده
چکیده
rd 1998. . An investigation into the application of photo-realistic shadowing techniques for interactive graphics. Resulted in two international conference papers, and one journal paper. Submitted to the University of Bristol, 1998. Dynamic Discontinuity Meshing I have recently completed a PhD in the area of interactive graphics. This entailed the design and implementation of a medium-sized (>120 000 lines) set of libraries in C, portable to various flavours of Unix. These libraries were implemented by myself and a number of other researchers working as a team.
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